Tuesday, September 24, 2024

The Blighted Isle

The last few days have been focused on putting together the last major section of game world together that I want to have for some initial testing. There's going to be a bunch to discover here, and as players get through this part of the world, it'll shine a good bit of light onto the overall underlying story, so it's been fun getting the initial design down.

While it is supposed to look very different (and well, blighted) it is still part of the Floren Islands, so it needed to still maintain a connection - so I've been using the same style assets in parts, but then did some significant modifications to some other assets I have, and in hindsight, looking at it, apparently channelled my inner Fallout styled landscape as I designed.

Anyhow, I'm enjoying the change of scenery as I pop this together. So a bit here, a few interiors, another cave thingy, some more East Floren Island and it's done for landscape. There's going to be a good bit of work zoning this up, but I think once the main land is done, that'll come easily (he said, hoping it would).

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