Case in point, the Character Inventory screen would cause a crash if the phone changed orientation in some contexts. Great. I'll fix that, and at the same time, tidy up some of the other layout items, implement text colour identification of item quality and tidy up a few other things in the vendor/loot screens. Winning all round.
Also, this is Grumpster, one of my terribly named test characters on my development server, along with a mix of bought and looted items and equipment.