Wednesday, July 2, 2025

App Loading Times

So, such success, much speed.

I did manage to get all my code bits written up. When the app starts up, it's passed info from the server on dates and times of asset files. It checks what you've already got cached, and sees if it needs to update anything. No? Sweet. Lets move on. Yes? I'll just grab the files I need.

So, just a quick update, I'm sort of getting ahead of what I had planned in my dev pipeline, which always gets me funny. I think tomorrow, I'll add in a better loading screen, so that there's something to view, aside from just seeing the numbers count things it's done.

I also just remembered that I also need to change the way quests complete, so that it dings it off nicely, even if the reward is just a bit of XP or something. It should pop back up to a nice "Hey, you've completed this thing..." instead of potentially silently finishing things up. 

I've also spent a little teeny tiny bit of time and imported some new assets to use in Quirkwood, to till out the zone and make it more interesting. I am currently not spending a lot of time in the editor as it's not really in my priority list, though it's fun, and I can do it in very short bursts of effort.

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App Loading Times

So, such success, much speed. I did manage to get all my code bits written up. When the app starts up, it's passed info from the server ...