So, I'm still working through a big interface update. I've made a massive number fo changes to how the various layout are based on the feedback I've gotten and posted about before.
On one hand, it's just interface, but on the other hand, it's completely the way that a player interacts with the game, and what they see in terms of what they are putting in. So it's really good changes.
I fixed a few more things in the combat interface tonight, but as I've been testing, there's still a bug from before that I need to solve for, as the camera sling-shotting about from character to character isn't quite where it needs to be - there's some bug where it's not rendering correctly all the world when moving in certain directions, so that's really poor. Hopefully (but unlikely to be) and easy fix.
Anyhow, still working is the super tl;dr version.
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