Thursday, August 1, 2024

New Day, New World

I've been working on a new world in the last few evenings. There's not a lot to see yet, but there's also not nothing.

I've been keeping the concept of different design in my mind, and the game is loading up a LOT quicker, and it's less laggy. So, I guess with this sort of thing in mind, it's basically going to be all-hands-on-world-building for a while.

It's feeling pretty slow at the moment, but I'll see what I can do to speed things up as I build out. Perhaps things will speed up considerably as I spend less and less time slicing and importing assets into the engine, and just building.

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