Monday, July 3, 2023

More Animations and a Little Editor Time

Found an asset for sale today that had a nice little waterfall animation which I'd rather been missing in the assets I've got and this afternoon, I tweaked the colours to match the stuff I have (also finding that my editor code is saving them with a slightly different colour palette which is rather annoying) and created a tiny stretch of land near town to test out the new animation.

It's not perfect, but it really is good enough.

And for the amount of time and effort I took to get it into the world, I'm also very happy with the state that the editor is in to let me do it quickly and easily - from an asset in a different original scale to being in the game in next to no time. That's the sort of thing that I'm going to need a lot of in the future as I start to build out the world in in the near future when I round out the main code changes in the editor and app itself.

No comments:

Post a Comment

New Abilities, Ability Functionality and Spells

It's been a few days since I posted, but I have been super busy working on iterative builds here to run through my own testing, and that...