Aside from the horrid colors (they're there for a reason in development!) the page is starting to interact the way it should be - which is amazing to see coming together.
Sunday, February 26, 2023
Vendors (continued)
Been working on more vendor/trade code, building on what I've got working nicely, and starting to build out all the details when items are clicked and interacted with. While all the items are basically the same thing at the moment, the code is starting to nicely handle all the various bits of information that each item has. Is it a weapon? What type of weapon? Does it give special benefits to attacks, or augments armor somehow? Does it improve one of your stats? Do you need to have a stat to a certain level before being able to use this item properly?
Subscribe to:
Post Comments (Atom)
Character Inventory Updates
So, quick update. I've been chipping away at various bugs (Read; BUGS BUGS BUGS!!) and generally enjoying the process as it lets me not ...
-
This evening was quite productive - I took a step away from the android code and flipped into editor code mode (PHP and JS), working on the ...
-
I had a great night in the editor code today. I've had ideas bouncing about my head since yesterday about what I want to implement and h...
-
It has been a pretty quiet week in the grand scheme of things, but I needed a bit of a break - and I've gotten that in rather well. It...
No comments:
Post a Comment