Just a quick update, I'm working on a much better, more intuitive and all round "less garbage" way to interact with items. There's no screenshot as I'm halfway through, so it currently looks very janky, but hopefully in the next day or two I'll have this in a much, much better way.
When I get that part done, I'll also update... sorry, not update. I'll MAKE a menu system for items in character inventories, as the way to interact with them at the moment isn't really good enough. It works enough if you know what to do, and what you're supposed to do.... but other than that, it's not up to par.
Anyhow, more on that in a day or two.
Edit: I wasted a bunch of time on the weekend trying to get to the bottom of the bug where the screen looks garbage when changing the device orientation to no success, so for now.... it's still a bug.
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