I've written a big bunch of editor interfaces, app object code and server to app data transfers. It's all about to come together in a rather spectacular way creating the right encounters to spawn, giving them the right object to animate them and do all the other things that are supposed to happen.
tl;dr; Monsters almost work!
And I've not logged into the game for any period longer than how long it takes to debug a crash (as currently expected with all these massive changes) so, I'm still standing next to the waterfall I made the other day.
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