I am finally happy with the item menu system, the user interface changes and in general, how nicely these things look. Amusingly, having good access to see these items as I was testing the functionality out also helped me find quite a few items with buggy stats, so there's been a lot of fixing indeed.
The other menu options will be determined by what the item is, and where it is. So, if the item is yours, and is stackable, you'll get options to combine similar stacks on that character, or even from the entire party. If it's already a stack of more than one, you'll be given the option to split it into smaller stacks.
Looking at items in a vendor's shop? You'll get the option to buy it. Or loot it from a loot-pile and so on and so on. It amusingly took quite a while and a good bit of work to get all the conditions right in those menus. Some early versions let me "sell" items to a loot-pile, and use items that still belonged to the vendor. Oopsie. Anyhow, that's all fixed now.
The second part has been something that's been missing from the game pretty thoroughly. And that is a way to see the full stats of an item. I've written up the interface to show stats that exist, and hide the other fields, so you are only going to see things that exist on an item.
Here, in these screens, you can see details for Leather Pants sold in Floren by Merchant Admurin. The offer Defence and Armor stats, while a Woodsman's Hatchet shows data for it's Attack stats and Damage range. Lastly, this scroll shows you what ability it will teach your character, but also what (if any) skills are needed to learn (and use) this ability.
There's a big bunch more stats and benefits that items can have, and the info page shows all if them as they pop up - so stat/affinity bonuses, reagent powers like you can see in the first screenshot and everything else. It's been a good few evenings work, but I'm really happy with where this is now.
Oh, and of course, simply double-tapping the item in any context will do the most obvious action, so you don't have to go through the menu each time. Double tap at a vendor to buy/sell items. Double tap in your character inventory screen to equip items or trade between characters.
Edit: I also fixed a silly bug that I picked up this evening. When I expanded the terrain rendered onto the whole device screen, it borked the targeting during combat due to "reasons". That's fixed now.