Great feedback. Even on my on-screen emulator, that's the case, but I guess it's not as much of an issue as I can be super accurate with the mouse and press what I want to press.
Anyhow, I've gone through and fixed a whole bunch of those things, giving little padded areas around the edges of the screens, so that buttons aren't quite as pressed against the edges.
At the same time, I've gone through and totally removed some old item interface code where buttons were popping up ready to use. The new item interface caters for all those, so it was (very poorly) doubling up where it wasn't needed.
There's still a few things to fix up, but they're much less glaring than these were.
And it's still only morning!

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