Monday, September 9, 2024

Floren Islands Coming Together

I spent a good bit of time on the weekend working through some various bugs, mainly with good success. Nothing major, just little bits here and there. I made some editor tweaks (adding a sort of colour picker that I can use to select terrain from the map directly to use) and annoyingly, some issue came up with the website here with a certificate becoming buggy.

The big news however, is that I've been spending a little time finally playing properly in the editor, crafting the world slowly. I'm getting the hang of things in the tools I've built, and I'm also working out my processes better, which is speeding things up nicely.

So here's a few nice images of West Floren Island coming to life in the day/night cycle and also the dark caves on the island. Luckily my party has been spending hard earned goblin loot on some torches which provide a good light source. I may or may not have also needed them for testing out some lighting functionality, but lets not let that spoil the narrative!








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