Thursday, August 15, 2024

Bug Fixes and Features Enablement Galore

As the title says, no major things done last night, but I did go through and fix quite a few bugs. The world re-renders correctly now when moving up a level, rather than only when you start moving. Some other bug fixes done too. The bigger part of work was actually going through and adding into the code features that I had placeholders for. A while back, I enabled the game colour to change with the zone you were in. Last night I went back and added all the code to the database, the editor and file interfaces to really send that data through. The day night cycle now announces to the game journal. Little stuff like that.

A big thing that I got stuck on was lighting though. I thought I had it right but then I Was tweaking some lights in a zone, and it's still not quite there. I've got two lighting layers, and it's not coming out quite like I want it. So I think I'll whip out an image editor today and try to work out what I need it to do with the layers, then try to make it happen in the game. There, targets set!

No comments:

Post a Comment

Character Inventory Updates

So, quick update. I've been chipping away at various bugs (Read; BUGS BUGS BUGS!!) and generally enjoying the process as it lets me not ...