Got to say that the weekend was basically a marathon coding session, then an environment setup session. And then a lot more coding to accommodate all the actual changes from my local setup (serving static files from buckets and not a local file system) and the crowning gem.... getting a cloud run server to talk to it's cloud sql companion. Ugh. I loathe, and I don't even feel that word is strong enough, environment setup mixed with on-the-fly code changes and tweaks.
Anyhow, the music is thumping in my house currently (the missus is out at choir) and I've got a celebratory vintage here. It's small things, but it's glorious milestones.
Reality check though, the server currently isn't as secure as I'd like it, so tomorrow after work, I'll try to work out how to screw that down a bit more. Then there's a few tweaks I'd like to make, and I might actually start to build out a world ever so slightly, so that when I start to do some alpha testing with a few friends, it'll actually feel more like a game, not a semi-finished broken test-build.
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