Saturday, December 23, 2023

Cooldowns Now Working

I have added in some code that allows cooldowns to nicely function in combat (and technically outside it) that will allow limits to how frequently some actions can be done. I've only connected the cooldowns to abilities currently, though I will connect them through to certain items as well in the future when I write up the code to have items connected to combat actions. 

At some point, I'll need to write up some editor interfaces for these as well, but having the functionality in the app is enough for now. So, with that done, there's some more tinkering to do with abilities, but it's starting to feel like it's the downhill section in terms of functionality getting done for them.

Hopefully with the seasonal holiday time off work it'll make for some nice functional coding time to get a good bit of the remaining things wrapped up.

No comments:

Post a Comment

Sometimes you do the same thing really well. Twice.

And each time, you do it for the first time. So, lets start with some back story here. While I was doing all the recent changes to the code ...