So, I've made a few starter items, and tweaked some code. New characters will now start with some super basic equipment, but equipment nonetheless. It's also equipped when the character is created, so it should make it easier for super new players to not have to work out that they need to buy stuff, then equip it etc etc.
It's only early in my day, and I'm not working today, so hopefully I can throw in some more stuff before the day is out.
I don't want to give myself too large a target, but while looking at this starting equipment, I was thinking that having some starting tokens, that you can trade at a starting location for things might be handy too. I've given folks some basic clothes and a rudimentary knife, but for mages... they're not going to start with any spells - as all spells need a skill... what if I give you a fire scroll, but you want to be a death mage.... do I need to give you eight starting spells? It all seems a bit confusing. If I can get tokens working (which I do plan to do already for some quest rewards and the like) it would certainly make this easier.
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