Super quick update, but I managed to tie off a few more loose ends, on some interactions with items and quests in the game, and also around opening up a change log from the login screen, but the big update was tracking combat moves for characters, showing a popup when the limit is almost reached and adding combat moves to the delay for each character.
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User Interface Upgrades
Since the last post, I've been hammering away at Quirkwood like crazy, and I've gotten it to a point where I'm happy with the te...
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The last few days has been full of teeny-tiny tweaks and bug-fixes, but it's ready. I've pushed all the buttons. I've submitted ...
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I've been pushing out effects and abilities for the skill-trees almost entirely still. I've now done the last of the second skill-tr...
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Since the last post, I've been hammering away at Quirkwood like crazy, and I've gotten it to a point where I'm happy with the te...
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