Thursday, October 30, 2025

More Quest Bugs Solved

So, one of the last (I swear, this has to end at some point) things that I wanted to check on was a bug that had been brought up in my last round of testing. I was told that a quest that should have been easily completed wasn't ticking off properly. I will admit, I was a bit skeptical - after all I'd tested these quests numerous times over, and things were working. Until I tested it.

Turns out there was a damned symphony of bugs that I hadn't picked up. I could go on and on about why they weren't picked up, and to my credit, they were quite topical and only sometimes happened - but that's neither here nor there.

So, conversations were buggy in that they would create events for your party even if they weren't supposed to show a conversation you were up to. They didn't show it, but they processed stuff as if they had. So that got fixed. Oopsie.

The other issue I had, I vaguely recall thinking about, but clearly I'd forgotten about it. Quest information was created when the quest was being presented to your party, and then processed again when you accepted it - which resulted in the quest sections doubling up until the app was closed - when it would reload them properly next time. So I went through and managed to solve for that happening. Oopsie again.

Anyhow. Now it all works nicely. Seems to reload and save everywhere as it should have, so I think I've squashed those bugs for good.

I'll have a poke about see if anything else is dumb-dumb-dumb and needs fixing. Hopefully not though.

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More Quest Bugs Solved

So, one of the last (I swear, this has to end at some point) things that I wanted to check on was a bug that had been brought up in my last ...